241. Java Mud Server - A Java based, visual (ascii) MUD server. Supports multiple games (modules) on a single server and stores all persistant data in XML.
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242. Java Object Orientated MUD - joom - Java Object Orientated MUD
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243. Java Universal Distributed Game Engine - judge - an OO mud (multi user dungeon) engine based on a client/server architecture and written entirely in java. This d20 based game engine will eventually make use of JINI to allow certain functions to be performed locally or by other dedicated servers
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244. jAvalon - A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
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245. JavaMU - An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
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246. JavaMUD 2.0 - Multi User Dungeon game written in 100% Java.
Developers wanted for this project.
A new MUD is open for developers only. It is written entirely in Java 1.3.1 from scratch. The coding interface is very similar with lpmud programming.
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247. JavaTrek - JTrek is a real time space combat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
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248. jelb - Java Eternal Lands Bot
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249. JHCore - JHCore is a core database for the LambdaMOO server. JHCore is an excellent starting point from which you can build a wide range of applications. JHCore is an alternative to LambdaCore, the default core database for the LambdaMOO server.
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250. Jiboia - Jiboia is both a Generic Java Game Engine/API as well as a Game created to demonstrate this engine. The engine provides abstract call-back integration of pluggable Graphics Processing (2D or 3D), I/O, Network and Sound Modules.
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251. JIRSA - jirsa (Java Interactive Roleplaying System Application) A java application to ease the life of the Role-Playing Game Master.
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252. Jiso-Game3 - Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
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253. JLaby - The MMORP Java Project - Just another Java Multiuser-Online-Dungeon with a persistent virtual world, strictly HTTP based.
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254. JMOG - JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
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255. jMUD Creator - jMUD Creator is a complete editing environment for creating, editing, and distributing full versions of a massively multiplayer RPG.
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256. JMud Server - JMud is a MUD server written in Java(TM) from scratch.
Portuguese (Brazilian) version is available right now.
Multi-lingual support is in progress for Spanish and English.
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257. JMudClient - A MUD client completely written in java. It is especially designed for use with the Discworld MUD (discworld.atuin.net) but can be used with any other text based MUD. The program can parse ANSI colour control characters to enable coloured output.
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258. JMudLib - a multi user dungeon based on and implemented in java
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259. JPoD - This project will host a Java 'talker' (telnet based multiuser online chat system) implementation, which is currently in development. It is written from scratch, but heavily based on the design of an existing talker system.
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260. Jriver (Java Multiuser Game Driver) - Jriver is a text-based MUD driver written in Java. All socket manipulation is handled. The game utilizes a tree structure to store game objects. Jriver uses a reflection based command parser that features on-the-fly compilation.
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